Drill library · Group

Speed-Up Wars

Group3.5–4.0+15 min4 playersHands & speed-upsDoubles strategyDinking

Why this drill

The team version of the attack decision: four players, a mandatory dink opening, and then the war is live. Trains the two-person answer to a speed-up — who takes the body ball, who counters, who resets — that singles drilling can't touch.

Setup

Full court, doubles positions, all four at the kitchen line. Start each point with a friendly cross-court dink feed.

The drill

Every point opens with a minimum of three dinks — count out loud early on — after which any player may speed up any ball above net height. Play the firefight to its end. Games to 11, rally scoring. Speeding up early or on a ball below net height loses the point outright, called honestly. Between games, thirty seconds of team talk: who covers the middle counter, whose body ball is whose. The drill is the conversation as much as the hands.

One thought to take on court

Attack as a pair — the speed-up is a two-person commitment, and the partner's paddle should be up before yours swings.